star Wars has had quite an interesting journey with video games over the last few years. It only recently took a really reliable step with Respawn Star Wars Jedi: Fallen Order And Star Wars Jedi: Survivorand now Star Wars Battlefront And Star Wars Outlaws have collapsed. Star Wars Outlaws was probably better than the reception would suggest, but the players now understandably and rightly have high expectations when it comes to that star Wars Games emerging from a mediocre group.
For this reason Star Wars: Knights of the Old RepublicRemake of Quantic Dream Star Wars Eclipse have so much appeal – if one of them is released, it will definitely leave a crater. Star Wars Eclipse In particular, there is a huge question mark over exactly what it will look like, but with Detroit: Becoming Human Since the last title was released, it would make sense if the design structure was similar. Since Quantic Dream is known for its highly cinematic gameplay that heavily influences players' decisions, darkness should embrace this ethos and create an equally high stakes star Wars Adventure.

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Star Wars Eclipse and KOTOR Remake can advance the franchise by taking a step back
Given that Star Wars has two major narrative titles on the horizon, a common trait between these games could be key to the future of the entire franchise.
Star Wars Eclipse needs QTEs and dialogue with consistency
How can't be said at the moment Star Wars Eclipse will take shape when it finally hits the market. But in the meantime, it's safe to assume Quantic Dream will largely rely on its bread and butter. Quantic Dream's gameplay, revolving around dialogue options and QTE prompts, was typically engaging, especially when such decisions and actions are on a timer that expires and still results in dire consequences.
Gameplay in Star Wars Eclipse could be blatantly different and completely deviate from Quantic Dream's traditional formula, and yet Quantic Dream's gameplay strengths are of all things worth treating themselves to since they are so niche and refined. That is, if Star Wars Eclipse Despite being all QTEs, dialogue, and light exploration/investigation, it can't be afraid to make high-risk decisions and actions a pillar of its gameplay and narrative.
What lightsaber duels could look like as compelling QTEs
Unless Quantic Dream fundamentally changes the approach to gameplay in general, that's entirely possible Star Wars EclipseThe game's announcement as an “action-adventure” game may still feature lightsaber duels and blaster shootouts exclusively in QTEs. A dedicated combat system might generally be more favorable due to the standards and expectations it sets star Wars games, and yet it's undeniable that a failed QTE resulting in the lightsaber dismemberment would be an exciting way to utilize this gameplay.
Quantic Dream has shown how fluidly it can craft and bridge branching narrative paths, and when lightsabers are wielded, it would be fantastic if any variations on how this fight could take place led to fascinating character developments. Characters in the star Wars Universes like Anakin Skywalker and his son Luke have adorned themselves with prosthetic hands, and it could be incredible if one player's character looks completely unique to another player's, tumbling down opposing, branching paths.
This way, every time a lightsaber ignites, players are fully immersed in the action, knowing that failure in combat could have major consequences – if not for their playable character, then perhaps for an NPC. Ultimately, it would be absurd for Quantic Dream to deal with such a problem star Wars The gameplay design it sticks to is expected to have been completely overhauled, and there's no reason why it should have that anyway when these features and systems could be exciting darkness.

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