Dragon Age: The Veil Guardian has garnered some mixed reactions from gamers, but almost everyone agrees on the impressive visual fidelity. Opinions about BioWare's emphasis on art style aside, Veil Guardian is a pretty impressive artistic product, especially on PC, where it makes the most of the modern hardware available to deliver strong graphics and performance.
To the suite of tools that Dragon Age: The Veil Guardian Leverages on PC are various upscaling software. The game is compatible with AMD FSR, Intel XeSS and of course NVIDIA DLSS 3, which seems to have the biggest impact on graphics and performance. This is particularly evident with 3rd generation DLSS features such as Frame Generation, which significantly smooths the game through interpolation. I had the opportunity to test Dragon Age: The Veil Guardian with an NVIDIA RTX 4060 to get a glimpse of how the game will look and play on a lower-end 40-series GPU.
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Dragon Age: The Veilguard on an RTX 4060: The good, the bad and the ugly
Dragon Age: The Veilguard runs great on 40-series GPUs most of the time
As already mentioned, Dragon Age: The Veil Guardian is a remarkably good-looking game: the textures are rich and detailed, the drawing distance is large and expansive, and ray tracing effects ensure that lighting reflects brilliantly and convincingly off metal, glass, water, etc. Of course, Ultra settings achieve the most detail and visual effects overall, but the game still looks surprisingly good even at lower settings.
DLSS 3 is what really helps Veil Guardian but shine. Enabling DLSS and Frame Generation can result in a massive increase in FPS – up to 30 frames in certain areas – without noticeably affecting visual fidelity: with Balanced and all settings set to Ultra, I was able to expect a fairly pleasant result 75 FPS for most of the time I spent playing the game. DLSS 3 is a significant improvement over its predecessor, and it really shines through Veil Guardian: With DLSS enabled, there are little to no artifacts, nor is there the screen door effect that can sometimes be observed in previous generations of the software. However, Ultra Performance can make the game look pretty washed out and unattractive, and the extra frames it offers won't be worth the loss in visual quality for most players.
While Veil Guardian I almost always managed to run above 60 FPS, but experienced noticeable stuttering in certain areas, particularly with ray tracing enabled. This issue was compounded by the fact that for some reason I couldn't seem to set a maximum framerate within the application: I tried capping my FPS at 60″. Veil Guardian's settings, but the game would still target 75 FPS, leading to frustrating inconsistencies that undermined an otherwise solid experience.
In addition to an RTX 4060, my setup includes an AMD Ryzen 7 5800X and 32 GB of RAM. I also tested it
Veil Guardian
with AMD FSR, which resulted in fewer frames and overall worse visual quality than with DLSS.
I also experienced a disappointing amount of screen tearing that seemed to occur intermittently and randomly. Therefore, we recommend enabling Vsync in the Nvidia Control Panel instead of using the app settings (which is the default).
In total, Dragon Age: The Veil Guardian is a solid example of NVIDIA's DLSS 3 software. Issues that are said to be on the application side, such as FPS limiting issues and screen tearing, may be able to be fixed to enable better performance later. But for now, everyone wants to go with a lower-end 40-series GPU Dragon Age: The Veil Guardian You can look forward to some pretty sights – as long as you're willing to put up with a few warts here and there.