It sounds like the folks at Square Enix have completed the story of the third installment in the Final Fantasy 7 Remake series. If you're a huge Final Fantasy 7 fan like me, that means you can't wait to play the latest entry and – possibly – forget what happened in the previous game and re-read what happened in the previous game, and then you remember that you didn't remember Because it doesn't make much sense.
Oh, you know what happened! Part of me is afraid of spoiling things, but honestly is this sub-series relatively spoilproof? When I say, “The multiverse is here.” Cartoon military dog designI wouldn't really lie, but it wouldn't matter if I did.
But the last game in the Final Fantasy 7 Remake series has to answer many open questions. Which will be easy, because so far the games' central theme seems to have been: “What if every ending was infinitely loose and could never really be tied together?” Final Fantasy 7 Rebirth really feels like it's going to wrap up the events approach a game like a Schrödinger cat. It works pretty well, but leaves a lot of questions unanswered. It's literally hard to tell which characters are alive and which are dead!
Luckily, Square Enix has done a great job with this new Final Fantasy 7 series so far, so there are sure to be plenty of intriguing twists and turns. But as the games' puzzles grow like cracks in the sky of a doomed dimension, it will take work to land the plane and deliver a satisfying ending.
Spoilers for the ending of Final Fantasy 7 Rebirth follow
What's wrong with Cloud and Aerith?
The ending of Final Fantasy 7 Rebirth takes us to a strange place with Cloud and Aerith. While the team knows Aerith is dead, Cloud somehow sees her and finds the whole thing somewhat cool. Is this a dimensional split where two worlds have imperfectly merged? Cloud appears to have other visions that his teammates cannot see. We know Cloud doesn't have complete control over his own mind, so perhaps it's an illusion of his own creation? But it seems like Red XIII can also sense Aerith, suggesting it's more of a dimensional split.
Can the team focus on the action instead of a mini-game?
One of the big plot points of Final Fantasy 7 Rebirth was that an infinite number of worlds were in danger due to Sephiroth's interference. It's a little more complicated than that – with what almost can't really be described as factions of multiversal spirits exploiting the game's events to restore a correct timeline.
Cloud Strife and his friends face a threat beyond anything they've ever faced before. And to combat this threat, they stop every five minutes to play a trading card game, learn the piano or ride dolphins. Fans preparing for the finale have to ask themselves: Will the team be able to put aside their little breaks to prevent Sephiroth from destroying all timelines to become the Ultimate God?
What will happen to the different worlds?
This feels a little obvious because it seems like many of the different dimensions are already dying. Final Fantasy 7 Remake established that there was some kind of “canonical” series of events that were supposed to take place. And now that this isn't the case, there are infinite variations that shouldn't exist. We see lots of them, each recognizable by the world's cartoon military dog design, which sounded like a joke when I mentioned it, even though we all knew it was true.
But if the crew destroyed the universe by defeating the Whisper Harbinger, does that mean the reunion of the worlds (and the rumored Final Fantasy 7 Reunion title) will sort things out? For whom? Characters reach across dimensions to deliver things – will they all disappear when Cloud fixes everything? What actually is Right after the division of a multiverse?
Will one of the teammates say, “Hey, maybe we need to stop playing mini-games?”
As I said, Final Fantasy 7 Rebirth is about ten percent a role-playing game and 90 percent of the time you feel a sense of annoyed horror when you encounter another round of Moogle Mischief. And without any evidence or good reason to believe this, I would like to say that this is a meta-commentary on how we all navigate our own daily adventures.
Should we continue to strive to achieve the goals in our lives? Or should we just play another round of Pirate's Rampage, even though every video game remake now seems to have a pirate shooter mini-game? Life is full of decisions and from them multiverses arise.
So, I don't know, maybe at some point someone who's friends with Cloud will clear their throat and say, “Hey, well, um, I don't mean to be annoying, but we can't really spend three hours trying to get rid of someone else.” .” Fort Condor thing. It doesn’t matter and let’s face it, this side story has no point.”
Can the dimensional split help characters cheat in mini-games so they can continue their quest normally?
Hey, maybe some of the alternate dimensions actually have mini-games that make sense!

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OpenCritic
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Top Critic Rating:
93/100
- Released
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February 29, 2024