Key insights
- A new leaked screenshot shows what Bloodborne looks like when running on the upcoming PS5 Pro.
- The PS5 Pro's PSSR upscaling technology provides a significant increase in the image quality of Bloodborne compared to the backwards compatible version running on PS5.
- However, PSSR upscaling will not be able to change Bloodborne's 30fps framerate cap on the PS5 Pro.
A newly emerged image shows how Bloodborne looks like when running on the upcoming PlayStation 5 Pro. While the critically acclaimed FromSoftware title isn't natively optimized to take advantage of the PS5 Pro's extra power, the console does apply some passive improvements Bloodborne Some players might notice this.
The PS5 Pro is set to launch in a few days with over 80 optimized games, including heavyweights like Baldur's Gate 3, God of War Ragnarok, Gran Turismo 7, Alan Wake 2, Helldivers 2and many more. The PS5 Pro's improved GPU will allow developers to offer significantly improved frame rates, image quality and ray tracing capabilities in their games, but the console will also serve as the debut of PlayStation Spectral Super Resolution, a proprietary AI-driven resolution upscaler similar to Nvidia's DLSS technology on the PC.
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Not only does PSSR provide better image reconstruction than previous techniques like checkerboards, but the PS5 Pro can also apply it to backwards-compatible PS4 games to retroactively boost image quality. This exact phenomenon was recently seen in action via a leaked image Bloodborne runs on PS5 Pro, probably from someone who managed to get their hands on the console early on. To further highlight the PSSR upgrade, the image has a slider showing the difference between them Bloodborne on a standard PS5 compared to the PS5 Pro.
PS5 Pro makes Bloodborne look much cleaner, but still at 30 FPS
Moving the slider back and forth shows a fairly noticeable improvement BloodborneImage quality on PS5 Pro. The game defaults to 1080p resolution when running on the base PS5 via backwards compatibility, and from the looks of it, PSSR seems to be on the rise Bloodborne well over 1080p when switching on the PS5 Pro. The exact pixel counts have yet to be determined, but a 1440p output image wouldn't be too unreasonable. However, it is worth noting that BloodborneThe 30fps framerate cap is unaffected by PSSR as it is a limitation in the game's underlying code and can only be removed through developer intervention.
While the PSSR-driven image quality boost on the PS5 Pro isn't quite that Bloodborne Remaster fans have been clamoring for several years, it's still the best way to play the game in its current state. Given the large fan base and the lack of meaningful performance upgrades Bloodborne on current-gen hardware is mind-boggling, even more so considering the game's 10th anniversary is coming up. Reports suggest a new one Bloodborne The project could be in the works, but after the multitude of unsuccessful rumors about the game, it's best to wait for an official announcement.