The buffs and nerfs of the first season of Marvel Rivals raise high expectations

After a record-breaking start Marvel Rivals has continued to entertain a large number of active players. With such a large audience, it can often be a big challenge to please everyone. Marvel Rivals This has somehow been successful so far, but such a huge success often increases the pressure even further.

Marvel Rivals Season 1 has officially begun and the amount of content it brings is simply mind-blowing. As expected, the new season comes with the game's first major balance update, with these adjustments being generally well received. Nevertheless, it is only a matter of time before it happens Marvel Rivals encounters its first major hurdle.

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Marvel Rivals reveals balance changes in Season 1

Ahead of the highly anticipated Marvel Rivals Season 1 update later this week, a new balance patch is arriving that brings changes to numerous characters.

Marvel Rivals may struggle to meet fan expectations with each balance update

The developers of Marvel Rivals seem to prefer a straightforward approach

Marvel Rivals has taken a relatively light hand when it comes to major balancing adjustments. For example, Marvel RivalsRole queue position has been a constant topic of discussion since the game's release. This is due to the general perception of unbalanced teams, where some players simply refuse to try any role other than Duelist.

Despite the huge outcry from a section of the community, the developers have clearly stated that they do not intend to implement a role queue as a measure to address this complaint. This could indicate that the game is already working as intended. More importantly, this approach seems to be working so far. Marvel RivalsSeason 0 stats showed that Quick Match and Competitive modes are more balanced than one would expect. However, there were still some heroes who were too far from the center to not be addressed.

Marvel Rivals Season 1 Buffs and Nerfs Explained

True to the pace of development so far, the characters being balanced in Season 1 are relatively simple. Instead of making sweeping changes across the class, the developer instead focused on the few characters that needed it most. Regardless of whether they were improved or toned down, the characters that received adjustments make it clear that the developers paid close attention to the community.

For example, the main recipients of nerfs were Hela and Hawkeye. Hela was by far the most over-the-top character in the game and both heroes were capable of causing some pretty devastating damage. In comparison, Storm had fallen very far behind Marvel Rivals' Season 0 Meta. In Season 1, Storm received buffs to both attack speed and damage, both of which made her a much more dangerous opponent.

Marvel Rivals has set a tough pace

Marvel Rivals Developer NetEase has been praised for both its discretion and its keen focus on issues within the community. Some have compared the game to its biggest competitors and found this out Marvel Rivals has gained a really good lead for the future. However, this excellent reputation may make it difficult to keep up with future updates right off the bat.

It's very difficult to get a balance patch just right, let alone every time. Although Marvel Rivals built up a lot of goodwill in the first month, which may have only made it more difficult to meet fan expectations in the future, as players can now expect all the right boxes to be ticked with each balancing pass. Considering that games like Overwatch 2 I still have issues with the balance, even though some characters have been around for eight years, it's unlikely that the many characters in Marvel Rivals remains completely fair throughout its life cycle. However, if NetEase continues on its current path when it comes to balancing, it may be up to the challenge for a long time to come.

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