New first-party PlayStation game reportedly inspired by Smash Bros

Summary

  • Bungie's mysterious game, codenamed Gummy Bears, has reportedly changed developers and is now in the works at a new PlayStation studio.

  • Although the game is primarily a MOBA, it is rumored to be inspired by Super Smash Bros. as it features a percentage damage system instead of health bars.

  • Gummy bears are said to have been in the works for at least three years, but it could still be years before they are brought to market. It will reportedly appeal to a younger audience than any other Bungie game before it.

A first party PlayStation Playing with code names Gummy bears is said to have received some notable inspiration from the Super Smash Bros. Series. That's according to a newly surfaced report that also reveals some more details about the mysterious PlayStation project.

The first whisper of Gummy bearsThe existence surfaced online in August 2023, when The Game Post reported that a MOBA title with that codename was in development at Bungie. A year later, Bungie announced it would lay off 220 employees – a 17% reduction in its workforce. On this occasion the Determination The developer announced that another 155 of its employees would be integrated into Sony Interactive Entertainment in the near future.

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These previously confirmed integration efforts have now led to Sony establishing a new PlayStation studio, The Game Post reports, citing unnamed sources familiar with the matter. The new subsidiary with around 40 employees is said to have taken over the development Gummy bears. While the upcoming first-party PlayStation game will likely be years away from release, its current development status remains unclear. And while details on Gummy bears remain scarce, The Game Post reports that the MOBA will take a page from the Super Smash Bros. Book.

Gummy Bears reportedly won't have health bars, similar to Smash Bros.

Special, Gummy bears is said to have been designed without a health bar, with its health system equivalent merely acting as a modifier that determines how far a given character will be knocked back when hit. If the percentage damage is high enough, Gummy bears Characters can even be kicked off the map. All of this sounds remarkably similar to the so-called damage percentage system used by the Super Smash Bros. games.

Gummy bears There will reportedly be a trio of character classes typical of a MOBA game: Attack, Defense and Support. Multiple game modes are also said to be part of the package, along with an aesthetic described as cozy, vibrant and “lo-fi.” All of these descriptions are unlike anything Bungie has done before, which The Game Post's sources say is a conscious design decision made to differentiate Gummy bears stand out from the rest of the studio's offerings and potentially appeal to a new, younger demographic.

I count his incubation period at Bungie, Gummy bears has reportedly been in development since at least 2022. This newly surfaced claim about the project's developer change falls in line with the recent revelation that PlayStation has set up a new studio in Los Angeles – at least assuming that this California-based division is the same one that operates on Gummy bears.

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