Monster Hunter Wilds The home of a variety of weapons that each need their own gameplay style and at the same time offer some unique combinations and special movements. However, it should be said with certainty that none of all types of weapons can approach hunting horn in the special feature, which is why this weapon remains a little less popular.
Apart from that, Jagdhorn is a port for every player with the love of execution of combos. Thanks to the weapon's melody system, players have access to a variety of steps that change from a hunting horn variant to another, and they can be chained together for larger damage spending and at the same time apply buffs to the hunter.

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Suitable playstyle for the Jagdhorn
Before you go into the details, Hunting Horn is an amazing weapon for everyone Monster Hunter Wilds Player who is looking for a new challenge or a new experience. This weapon changes the rules of engagement for the hunter to a certain extent and makes struggles more exciting.
But when you speak of Playstyle, Jagdhorn is a good weapon for Player with quick fingers And a slightly better memory in order to precisely to place the required grades on the line for the execution of melodies and the right to considerable damage. However, Timing is also a key With the perfect use of this weapon.
The problem is that Monster will not be there and will watch the Hunter a melody line, so that the player takes up the best line for the performance in a short time, which is the most difficult part of using the hunting horn.
While a robust form that Jagdhorn does not offer a guard teamWhat further increases the importance of avoidance, another thing that the users of this weapon are likely to be good!

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Notes, melody, performance and encore
The first and most important thing you can learn about the hunting horn is the melody system and the execution of the notes. Each version of Hunting Horn has a certain series of notes that are displayed in the top right corner of the screen. The combination of these notes in a certain order leads to this Melodieswhich are also shown in the top right corner of the screen and they vary from one hunting horn to the other.
After the player has set up one or more melodies, he gets the opportunity Perform themthat contains an animation for the damage dealing and a polishing animation for the hunter, and this is the ultimate damage that a player can receive from the hunting horn.
Speaking of melodies, each of them leads to a different moveset and a buff. The grades played by The Hunter are presented below the sharpness indicator in the upper left corner of the melody. Whenever a melody has been completed, a button request is displayed below the melody measuring device, which reminds the player that you can carry out the melody. Since more melodies are put together, more execution options are displayed. The maximum number of melodies that can be carried out together is three.
In addition to the implementation of melodies, there is also a button for A melody. This behavior can be activated immediately after activating a melody buff, and it is delivered with a big swing that contains several hits for the target. Addition can be activated after each melody, but it is best to carry it out according to the final melody, as it acts as a final movement and cancel something after it. So if you run three melodies and result in the second melody, the third will never be carried out.
Every hunting horn also comes with one Special performanceThis is a special melody that does not come to an end, but either causes a significant amount of damage after implementation or uses a significant restoration of health attempts to attempts to the hunter.
Last but not least there is also a simple but extremely useful step with the name Echo bladderWhich creates a buff bubble at the place of its activation. Depending on the Jagdhorn, this bladder offers a different buff. In some hunting horns, it causes damage when the monster enters its radius while in other a hunter who is in the bladder gives a special buff. The good news is that the echo bubble remains active for almost 1 minute and can be stacked up to three times. After the third performance, however, the Echo bubble goes into the cooldown.

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Seated button for the melody system
Each hunting horn is delivered with three grades that can be played by the following buttons:
- White note: Triangle / y / lmb
- Red note: Circle / B / RMB
- Blue note: Triangle+circle / y+b / lmb+Rmb
After the player has put together one or more melodies, he can Press R2 / RT / R to carry out them. There are two ways to put together melodies: the player can either use the last note of a melody as the first grade of the next, or you can only enter the notes for each melody separately. Both count, but the first saves the player more time to combine melodies.
To Encores A melody, the player can either press R2 / rt / r After the final melody was carried out or you can press Triangle+circle / y+b / lmb+Rmb After every melody. The time frame to add a melody is quite short. Therefore, they have to be classified exactly by entering the input, or Encore is not activated. If an encore is activated, all melodies that have already been carried out become purple. Pressing R2 / RT / R when carrying out a non-final melody leads to a Performance Beat Instead of Encore, which is another additional step that causes damage without canceling the next melody. So you can simply spam spam rt / r spam when melodies appear to get the best out of them.
Speaking Special performanceE, it has a certain melody in every hunting horn, but after entering the notes, the hunter must perform it with the following key combination:
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R2+triangle+circle / RT+Y+B / R+LMB+RMB
This is specific to the special performance melody, and the pressing of only R2 / RT / R will not be carried out in contrast to the remaining melodies.
Finally the player can activate Echo bladder For a hunting horn by pressing R2+X / RT+A / R+Space To bring out a buff bladder around it. Remember that the bladder remains stationary at the activation point and will not move with the player.

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Hunting horn combinations and special movements
While most hunting horn combinations are played by the melodies system, the weapon also has a single non-melody combination that can be carried out independently with the following button combination:
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Powerful combination:
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Press this combination twice in a row: L3 forward+triangle+circle / LS forward+y+b / W+LMB+RMB
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Apart from the combination, it also contains a focus strike that only works if you aim at a move. To do this Hold down the L2 / LT / Side mouse button To enter the focus mode, then Press R1 / RB / Shift While you are aiming for a wound to do it Reverb move. The move begins with the goal onto the wound, then the hunter has the chance to enter 5 notes in a quick episode compared to the normal value, which then follows a final attack. These quickly brought notes then help with a quick performance in order to continue the damage chain at the destination.

- Released
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February 28, 2025
- OpenRitic evaluation
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Powerful