Harry Potter and the Philosopher's Stone is charming, whimsical and probably the only part of the series that truly evokes childlike wonder, in contrast to the far darker and more sinister tones The Chamber of Secrets And The Prisoner of Azkaban. Despite it, Harry Potter has been able to flourish and improve with age on its side – a luxury rarely afforded to many high-profile IPs, especially these days, when the performance of a single film or season isn't perfect could ruin their chances of franchise potential. If there is any proof of that at all Harry Potter is still extremely popular Hogwarts legacy.
star Wars is another example of a franchise IP that has monopolized the industry, although the way it structured its storytelling was interesting to say the least. By dividing it into generational trilogies, star Wars sullies its potential to extract other meaningful stories from these time periods without spinoffs mining the mainline entries for nostalgia bait and popular iconography. Harry Potter avoided this three-act trap by focusing the episodes on each year of the Boy Who Lived at Hogwarts, and it would be fascinating to see Hogwarts legacy do something similar.
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A Hogwarts Legacy sequel could have everything it needs to adapt Elden Ring's Waygate teleporters
Elden Ring's teleporter waygates and chests add immensely to exploration, and a sequel to Hogwarts Legacy could include its own immersive ones.
How trilogies fall prey to lazy or rushed storytelling
Trilogies aren't inherently a bad way to tell branching stories across multiple installments, but despite their popularity, they can be lackluster if the narrative within them isn't well developed. For example, many elements or storylines end up feeling rushed, and the entire premise of a trilogy is reductive in that it leads to the conclusion that many loose threads should be tied up or addressed within three parts, which may not be enough for every character or every one event comes to a satisfactory conclusion. On the other hand, a trilogy might be the perfect time span to tell a story; It is context dependent and not an end-all, be-all solution.
The Fantastic beasts The spin-off series actually packages itself as a trilogy, and it's obvious that it was disastrously received compared to the usual Harry Potter film franchise. Fantastic beasts even has some interesting parallels star Wars'Continuation of the trilogy – both have promising and revitalizing beginnings (and where to find them And The Force Awakens respectively), while their respective sequels were comparatively controversial.
The legacy of Hogwarts can't be sold any shorter than Harry Potter
Because Hogwarts legacy Since it deals with an individual protagonist, it's likely that a sequel would feature a completely different person, eliminating the need to canonically establish who that protagonist is, and as an anthology piece it would have had a long lifespan. However, trilogies might be more practical from a game design standpoint, considering how long it takes to produce even a single AAA game these days, and even then, AAA franchises such as God of war are cutting blockbuster sagas down to two games to account for this colossal expenditure of resources and time.
It would be disappointing if Hogwarts legacy has not continued its original story with a setting far removed from the influence of Harry Potter's exploits, but has made a connection Hogwarts legacyContinuing the HBO show would be marginally better than sticking to a trilogy while you can Hogwarts legacy has as many entries as it needs to tell the stories it wants to tell. Hogwarts legacy can be a goldmine if Avalanche and Warner Bros. handle it carefully, and a trilogy isn't necessarily the best way to ensure that, as many trilogies have shown in the past.