It would be wise to learn from Persona in the Hogwarts Legacy sequel

Hogwarts legacy was the most successful game of 2023, which has helped make its inevitable sequel one of the most anticipated mainstream gaming titles. Fans of the original are of course hoping for a sequel Hogwarts legacyThe game's narrative and character building are somewhat lacking in the first game, but there are a number of more substantial changes that should also be implemented in the sequel.




Much has been said about how Hogwarts legacy falls short of the “Hogwarts simulation” that many players expected before release. Given its framework and the precedent set by the main case Harry Potter From books and films, many expected a game that would be more geared towards games like this Harass or persona as The Witcher or Assassin's Creed. In other words, there is a widespread opinion Hogwarts legacy missed the opportunity to make magical education a larger part of the gaming experience, to make it the focus of its pacing and structure, and to provide meaningful incentives for participation in student life, similar to how persona makes teen culture and academics core aspects of its gameplay and narrative. That would be a good area for that Hogwarts Legacy 2 focus on that, but persona could provide it with another good nugget of design wisdom.


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Why Quidditch might not be a replacement for a Gwent-like minigame in a Hogwarts Legacy sequel

Quidditch could be a hit if it made its way into a Hogwarts Legacy sequel, but a few things stop it from being a replacement minigame.

Persona's anthology format provides a good blueprint for Hogwarts Legacy

How loose connections help persona

Different persona The entries are linked by their titular fantasy concept, embodied by specific story elements such as “Velvet Room”, but they all feature different characters and settings, allowing Atlus to get more out of the franchise. This overarching structure enables everyone persona The game introduces some new ideas, not just in terms of story, but also in the areas of character and intimate storytelling, which are arguably far more important. Such a format also offers various other advantages, such as the ability to omit certain characters or story elements that may not have worked in previous games or that may not be well-suited to retribution in a sequel.


Hogwarts Legacy 2 could enjoy similar benefits by learning from Persona

Although there are definitely some cool things Hogwarts Legacy 2 could make do with recurring characters and Hogwarts-specific concepts, a direct sequel to its predecessor would probably introduce more limitations than opportunities for good storytelling. In fact, it would be interesting to see how the story of a character like Sebastian Sallow would develop, but for any Sebastian, Hogwarts legacy has several characters whose stories are either done or simply not interesting enough to withstand the strain of a sequel.

But if Hogwarts Legacy 2 If the project were to take place in a different location, such as Durmstrang or Beauxbatons, thorny narrative problems could be avoided while opening up new creative avenues. It could feature a new cast of students no longer shackled by the baggage of the previous game, but also focus on other major conflicts. There would be no need to include the heroes and villains of the first part Hogwarts legacygiving Avalanche a fresh start to the sequel's story, similar to any other persona The game stands on its own narratively.


Most importantly, adopting the anthology format would help set the stage for the future of Hogwarts legacy as a franchise. Even if Avalanche could squeeze another story out of the first game's premise, it's unlikely to be able to do so indefinitely, but by establishing a series formula with ever-changing settings, characters, and stories, the future will be possible Hogwarts legacy Games have far more creative scope and therefore potential.

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