Halo and Xbox's future handheld could be a match made in heaven

Both Xbox and the halo Franchise is currently going through some pretty big changes. Back in October, Xbox announced that developer 343 Industries would be changing its name to Halo Studios going forward halo Projects would now use Unreal Engine 5. This year has also seen Xbox itself begin a new chapter in its life, as several of its first-party games have been ported to PlayStation and Nintendo consoles, giving more weight to this idea that Xbox is not just the console itself, but the broader brand .




Xbox's future plans appear to be more open and diverse than ever before, and that's evident with the confirmation that an Xbox handheld console is officially in development. As Phil Spencer confirmed in a Bloomberg interview in November, an Xbox handheld is currently in the works, although it could be a few years before it's in gamers' hands. But when the Xbox handheld eventually hits shelves, it could be a haven haloThe future.

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Xbox's future handheld could be a perfect place for Halo

Halo doesn't have much of a reputation on handhelds

halo is the ideal handheld gaming franchise. The average fast-paced arena shooter gameplay halo Multiplayer match, the shorter round duration and the relatively simple control scheme make it possible halo a natural fit for short handheld gaming sessions. But unfortunately there is currently no way to play halo properly on a handheld device.


The Steam Deck is a phenomenal handheld device that is capable of real magic, but is a little lacking halo. While Halo: Master Chief Collection And Halo Infinite are both technically playable via Steam on the Steam Deck, both suffer from serious technical issues, especially if players aren't willing to spend a lot of time optimizing the game's settings.

The Steam Deck can also be used to play remotely from an Xbox Series X/S, although players with a strong internet connection may have more success streaming Halo: MCC or Halo Infinite via Remote Play or Xbox's cloud service, it's still not an ideal scenario.

The Xbox handheld could finally offer a great portable Halo experience

When the Xbox handheld comes out, it needs to come with some sort of native support for it halo Franchise. At least this should mean a fully functional version of both Halo Infinite And Halo: Master Chief Collection This runs on the device itself and not on an external source such as the cloud or Remote Play.


Since the handheld is still on the market for a few more years, it would hopefully also provide the ability to play everything new halo The entry could be published by then, as the rumor suggests Halo: Combat Evolved Remastered. Having the ability to essentially play the whole thing halo Franchise on the Xbox handheld would be a huge boon for the upcoming console, especially if spin-offs like it Halo Wars also ran natively at startup.

Additionally, halo is still widely considered Xbox's flagship franchise. When marketing the new handheld console, it would be wise to rely on Xbox halo The focus is on solidifying the handheld console as a true Xbox product, home to the franchises that have always been synonymous with the brand.

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