Summary
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Unlike most modern Soulsbornes, Elden Ring Nightreign will not have an in-game messaging system.
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FromSoftware says it decided to skip the signature feature in Nightreign because the upcoming game won't give players enough time to read and write messages.
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Nightreign is still planned to retain and even improve on some of Elden Ring's other asynchronous features.
Elden Ring Nightreign will not allow players to leave messages for each other, a senior FromSoftware official has confirmed. The developer's decision to abandon its signature feature Elden Ring Nightreign is officially described as a purely practical move.
The ability to combine pre-approved words into asynchronous messages for other players has long been synonymous with FromSoftware's games. Whether used to help others, lie about a “hidden path before us” or pass on situational jokes, this system has historically been extremely successful in generating user interaction and providing a steady stream of player messages that some fans would view as an integral part of the modern Soulsborne experience.
Related
Elden Ring Nightreign Network test announced
Bandai Namco, publisher of Elden Ring, confirms that Nightreign, a brand new adventure set in the world of Elden Ring, will open its network test very soon.
Be that as it may, the popular feature will not be available again Elden Ring Nightreign. Game director Junya Ishizaki said this in an interview with IGN Japan on January 3rd. Ishizaki explained this omission, stating that the game's multiplayer-first design would not have been suitable for an asynchronous messaging system Elden Ring Nightreign Players simply won't have enough time to bother with written notes.
Nightreign doesn't forego all of Elden Ring's asynchronous features
While a typical Elden Ring A gameplay session can easily last hours, FromSoftware estimates Night Reign is played at significantly shorter intervals of around 40 minutes each. Since this inevitably makes the overall experience much more immersive, the developer has decided to abandon the in-game messaging system in favor of a sleeker and faster experience.
That's not to say the game will forgo all of its predecessor's asynchronous functionality. On the contrary, the return of some classic community features has already been confirmed. For example, the bloodstain mechanic will return Elden Ring Nightreign stronger than ever before, allowing players to not only see how their comrades died, but even loot their spirits.
FromSoft wants Elden Ring Nightreign to be “compressed.”
Limiting player-to-player communication by foregoing a dedicated messaging system seemingly fits with FromSoftware's overall vision for the game, which aims to create a consistently more immersive and multiplayer-focused experience compared to the first entry in the series. Having the decision Elden Ring Nightreign The introduction of a three-day structure is also an expression of this ambition. Speaking to IGN Japan, Ishizaki said FromSoftware wanted to deliver “a condensed RPG” with lots of variety and little to no downtime.
Elden Ring NightreignThe TGA 2024 reveal trailer confirmed that the game is targeting a 2025 release. However, FromSoftware and Bandai Namco have not yet committed to a more specific release window.