Does Breath Of The Wild have the least enemy variety in the series?

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There are many parts that make The Legend of Zelda Series iconic. From Link's tools to the dungeons he explores, the series has many aspects that make it stand out. One of the most important of these are the enemies. No good dungeon can stand out without some outstanding enemies protecting it, right?



“The Legend of Zelda” is also a fairly long series that has been running for several decades. The number of opponents varies throughout the games, sometimes quite dramatically. Well, we've crunched the numbers for almost every main entry in the series and are ready to tell you which game has the most enemies of them all.

This article only considers
recurring enemies
instead of bosses.


Which Zelda game has the most variety of enemies?

Poes surround a tree stump in A Link Between Worlds


Think for a minute about which Zelda game might have the most enemies. Would it be Twilight Princess with its greater focus on combat? Maybe Ocarina of Time to celebrate the move to 3D. Or perhaps it's A Link To The Past, a game so rich in content that there are two overworlds to explore? Well, it's actually none of that, and The answer might be a bit surprising.

The Zelda game with the greatest variety of enemies is A connection between worlds. And aside from the game for second place, it's not a close race. With Around 110 enemies in totalincluding variants, A Link Between Worlds is literally full of enemies to fight. This is what happens when you expand the Dark World into a whole new kingdom of your own, Lorule.

Appropriate, A connection to the past has the second highest number of enemies, with at 101. The next runner-up is between the Oracle games and Twilight Princess, which are all in the running about 80-90 enemies.


Which Zelda game has the least enemy variety?

NES Original Legend Of Zelda Link Sword Slash

When it comes to this game, you probably already have a game in mind. Breath of the Wild is circling in your headand while it's at the lower end of the series in terms of enemy count, it doesn't offer the slightest variety.

The crown for the version with the fewest enemies goes to the very first game in the series. The Legend of Zelda was released back in 1986 with only 45 enemies. The fact that the very first game in the series has the least variety is a pretty understandable situation, and a good sign that the rest of the series never falls below that number either.


However, it was a very close competition. The Wind Waker has a total of 47 enemies roughly in that range, which is dangerously close to the numbers from the very first game. After that would be Phantom hourglassa sequel to Wind Waker, with a total about 56a significant leap from Wind Waker and the original Legend of Zelda.

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