Summary
- Some role-playing games such as Baldur's Gate 3 and Pathfinder: Kingmaker offer players the opportunity to create a Lawful Evil character.
- Joining factions such as the Dark Brotherhood in Skyrim allows players to embody the role of Lawful Evil through strict codes.
- Games like Warhammer 40k: Rogue Trader and Planescape: Torment give players the opportunity to follow a path of Lawful Evil through their choices.
While many role-playing games tend to allow players to make their own decisions to define the world they explore, some games rely on this Dungeons and dragons Moral alignment system that helps players define the character they play.
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Although the moral alignment system used in games tends to avoid players taking on the role of an evil character, this system includes moral alignments such as lawful evil. When a character is lawfully evil, they tend to use a strict code that allows them to better enhance their own power. These role-playing games are some of the best that allow players to take on the role of a legitimately evil character.
Joining the Dark Brotherhood is the definition of lawful evil
- Released
- November 11, 2011
- developer
- Bethesda Game Studios
- OpenCritic review
- Strong
Players can explore the world of Skyrim however they see fit. Although some factions easily represent the different moral alignments seen in Dungeons and dragons. Players who want to play as a righteous, evil Dragonborn should definitely join the Dark Brotherhood.
This faction was present in many cases Elder Scrolls Games and players are forced to follow a strict code while simultaneously being tasked with murdering people. Hence a player who is part of the Dark Brotherhood Skyrim should strictly adhere to the five tenets of the Dark Brotherhood when fulfilling their contracts.
6 Baldur's Gate 3
Oathbreaker Paladins follow their own code
- Released
- August 3, 2023
- OpenCritic review
- Powerful
Since Baldur's Gate 3 is heavily influenced by Dungeons and dragonsIt's no surprise that this role-playing game allows players to make so many decisions that align well with the morals of the tabletop. Some classes in Baldur's Gate 3 play a large role in these alignments, as paladins must follow a code if they want to keep their oath.
While the usual oaths clerics take would place them on the lawful good side of alignment, a player who breaks their oath becomes an Oathbreaker Paladin and now follows their own code. Therefore, a player can make evil choices that make them more powerful while also adhering to a code given to them by the main Oathbreaker Paladin.
5 Pillars of eternity
An aggressive and passionate disposition could be legitimately evil
- Released
- March 26, 2015
- OpenCritic review
- Powerful
Pillars of eternity has its own way for players to display different alignments, called disposition. With a total of ten dispositions for the player to base their decisions on, none of the options directly relate to a player's ability to create a legitimately evil character.
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However, as a player becomes more aggressive, some characters may see them as aloof, while others enjoy that the player doesn't let themselves be pushed around. This certainty of following the player's beliefs, even to make themselves more powerful, is identical to what it means to be a lawful evil character, while passion also pushes the player to get what they want.
4 The Witcher 3: Wild Hunt
The Witcher code can be used in powerful ways
- Released
- May 19, 2015
- OpenCritic review
- Powerful
Geralt in The Witcher 3: Wild Hunt The game starts as a fairly neutral character that the player can push in different directions while playing the role-playing game developed by CD Projekt Red. Some of these decisions are evil in themselves The Witcher 3 can be justified by the Witcher code that Geralt is supposed to follow, although this only justifies some – but not all – of his actions.
Since Geralt still follows the code of what it means to be a Witcher, the actions of this character that the player controls could be considered lawful evil, as players turn Geralt into a Witcher who should definitely be feared, even when he kills monsters. Some of these monsters are not as evil as others.
3 Pathfinder: Kingmaker
Choices shift the player's orientation
- Released
- September 25, 2018
- developer
- Owlcat games
- OpenCritic review
- Just
scout is another tabletop role-playing game that helps players define their character's motives and morals using the Moral Guidance Map. This continues to be the case in different countries scout Created video games such as Pathfinder: Kingmaker by Owlcat Games.
Players don't just choose their moral orientation at the beginning Pathfinder: Kingmakerbut also receive various dialogue options while playing, which are highlighted because they are associated with a specific alignment. So what this means is that a player is able to create a legitimately evil character and easily hold onto those beliefs throughout the entire playthrough, especially since the player can execute anyone who disagrees.
2 Warhammer 40k: Rogue Trader
Being dogmatic can be evil
- Released
- December 7, 2023
- developer
- Owlcat games
- OpenCritic review
- Strong
Owlcat has developed many other video games based on tabletop RPGs. Another great option that allows players to create their own lawfully evil character is Warhammer 40K: Rogue Trader. This game may not use the same alignment system as in Pathfinder: KingmakerPlayers can choose to make dogmatic decisions, which shows them that they are blindly following the Empire.
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While adhering to the laws of the Empire, many decisions made through dogmatic options are questionable, although a player can also be legitimately evil if they take the heretical path because they want to be powerful even though the Empire doesn't want to that he touches her.
1 Planescape: Torment
Players can make both lawful and evil decisions
Planescape: Torment
- Released
- December 12, 1999
- developer
- Black Isle Studios
As the nameless one in Planescape: TormentIt's up to the decisions the player makes throughout his adventure in this role-playing game to determine his character's direction. Since the player is left to their own vices to make various decisions, these decisions will lead the player to certain alignments Dungeons and dragons.
Since a player begins the game as a true neutral, it is up to them to make both evil and lawful decisions Planescape: Torment to tip the scales for lawful evil. While there is no way to track this alignment in the game without a mod, a player who vows to be evil and then sticks to their word or reveals the cruel truth in certain situations will certainly become a legitimately evil character .
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