Delta Force has several operators to choose from, of which D-Wolf specializes in the use of assault rifles. You can use him in both Warfare and Operations game modes, but you need to have the ideal setup to get the most out of this operator in games.

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D-Wolf belongs to the Assault class in Delta Force and has a solid arsenal of weapons and gadgets that allow him to easily get kills. Being of the Assault class, D-Wolf is also able to move at higher speeds while aiming.
Best loadout for D-Wolf
The best weapon you can use while playing as D-Wolf is the QBZ95-1 assault rifle. It has a good balance between damage and range, making it the perfect choice for the operator. Here is the best loadout you can use for D-Wolf in Delta Force:
Attachment |
name |
---|---|
snout |
Poseidon Flash Hider |
barrel |
QBZ95-1 longbow barrel combination |
optics |
Panoramic red dot sight |
Foregrip |
Vertical phantom foregrip |
Mag |
5.8 Newtype 60-round drum magazine |
Left rail |
DBAL-X2 Purple laser light combination |
Right rail |
DBAL-X2 Purple laser light combination |
Top rail |
DBAL-X2 Purple laser light combination |
Left patch |
Ranger handguard |
Correct patch |
Ranger handguard |
Cheek pads |
QBZ cheek pads |
Hand protection kit |
Longbow platform kit |
Riser optics |
Panoramic red dot sight |
Offset optics |
Offset panoramic red dot sight |
Rear handle |
Invasion backstab |
The Poseidon Flash Hider focuses solely on improving gun control during the QBZ95-1 longbow barrel combination improves control, handling and accuracy. Come to the foregrip and use that Vertical phantom foregrip This unlocks at level 36. It further improves the handling of the assault rifle, which is crucial for long-range shooting.
The Panoramic red dot sight is clean enough to provide sufficient field of view for clear shooting. The 5.8 Newtype 60-round drum magazine allows you to have a large magazine so you have enough chances to take out multiple enemies. The Invasion backstab will make controlling and handling the weapon much easier QBZ cheek pads will further improve the stability of the AR.
Using these attachments would make the weapon very stable yet deadly at medium to long ranges. The rate of fire after that is 679 RPM, meaning it won't take long to shoot down enemies.
As for equipment, you can do the following:
- 93R as a secondary weapon
- TAC dagger as a melee weapon
- Anti-personnel launchers as a class gadget
The 93R is a great choice for the secondary weapon here. It has a standard fire rate of 672 RPM and a muzzle velocity of 400 m/s, making it perfect for taking down enemies that are at their last remaining health and your primary weapon is out of bullets.

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