Author of “Metro Awakening” talks film potential

Metro Awakening will soon be the fourth entry in the metro A series of games based on the novels of Dmitry Glukhovsky, this time adopting the VR format to provide unprecedented immersion in the Moscow metro. Born from the mind of a passionate author metro The series understandably has a reputation for telling emotional and thought-provoking stories that could work just as well in other media formats.




In an interview with Game Rant, metro Author Dmitry Glukhovsky discussed his work on the series and Metro Awakening in particular and the possibility of a potential metro Film or television adaptation. Glukhovsky also talked about what the experience of writing for a game is like Metro Awakening is different from writing a novel, more similar to screenwriting.

There may still be hope for a Metro 2033 film

When asked if he was thinking about taking this metro Glukhovsky noted that he has been trying to secure a film rights deal to bring the franchise to the big screen metro back in 2006. Still metro Since there have been numerous successful game and novel releases, the film adaptation has not yet been made. However, Glukhovsky hinted at some potentially hopeful news on that front but couldn't reveal any details.


It was a very long journey for me. The first time I arrived in Hollywood was probably 17 years ago. I was 27 and went there to negotiate a film rights deal. 17 years later we are still where we are. The three video games were released, then three books and a lot of things happen in this universe, and still there is no audiovisual project based on this story. I'm hopeful. There are some recent developments that I'm legally not allowed to reveal, but you know, in the world of film and television, you never know. In a moment, things can happen that completely shatter your expectations and hopes. I'm a bit superstitious, so I won't reveal what I'm working on, namely various projects as a screenwriter.


As a result, viewers could be skeptical about adaptations of video game films border areas The film received abysmal reception, so perhaps it's best to hold out a little longer metro's case. Glukhovsky says that he is committed to monitoring everything related to it metroso fans can at least be assured that there is potential metro The film is in good hands.

Writing a game like Metro Awakening is similar to screenwriting

Metro Awakening Screenshot 4

Glukhovsky mentioned that writing video games as an author has more similarities to films than novels. Both games and films require a soundtrack, a cast of actors, a script, cinematography, and of course a compelling, cohesive plot. When writing a novel, Glukhovsky says authors can experiment with storytelling much more than with a video game or film, especially in terms of structure.


I think that in my opinion, writing for a game is more like writing for a movie because in general, when you create the entire arc and plot, the story needs to be clear and compact. When you're writing for a book, it's really easy to improvise, and you probably don't even know exactly what's going to happen to the main character. You just understand more or less what the final destination is for this character and what you then want to convey thematically, right?

While you need structure when writing a screenplay, you know that this is exactly the emotional curve you want your character to go through. So it's more technical, I would say. Writing a video game is getting closer and closer to that. It has to go through certain emotions, right?

Although this wasn't originally intended, Glukhovsky sees the potential for it metro to be a transmedia machine capable of delivering rewarding experiences in a wide range of formats. Hopefully he has a chance to fulfill that potential and franchise fans can enjoy it metro Film, comic or series.


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