All perks in Call of Duty Zombies, ranked

Perk-a-Colas are an essential ingredient Call of Duty Zombies Thanks to their unique abilities that can complement the way players experience each of the exciting maps. The best Call of Duty Zombies The benefits vary in their usefulness, and while they are all tied to a particular gimmick, there are only a few that appear more than once and are worth claiming every time they are available everywhere COD zombies games.



There are some great, versatile builds that players can craft when they take advantage of their choice of four perks COD zombiesbut what do the individual perks do and what rank do they have among each other? Playing without perks is a death sentence, and there are some that are such a crutch that they are vital.

This list only contains the benefits of Treyarch's Call of Duty Zombies.


28 Death perception

See “Zombies Through Walls.”

Death perception


Death Perception is pretty disappointing, as it doesn't do much for players to see zombies and wall-buys through walls, with the most efficient players training a horde of zombies that doesn't require them to turn around in surprise at being hunted.

27 Deadshot Daiquiri

Increases hip fire accuracy by 35%, reduces recoil, and aims at the head with aim assist

Deadshot daiquiri

Deadshot Daiquiri was initially a rather disappointing perk, as console players only benefit from the fact that its aim assist automatically targets the head instead of the body. However, in Call of Duty: Black Ops Cold Warthis perk can be upgraded to deal additional headshot damage, but is still not strictly necessary.

26 Deadshot Dealer

Headshot aim assist, reduced hip shot spread, reduced recoil

Deadshot Dealer


Like an upgraded Deadshot Daiquiri, Deadshot Dealer is exclusive Call of Duty: Black Ops 4 This provides aiming assistance for headshots, reduces hip fire spread, and provides less recoil. It's an okay advantage, but there are far better alternatives, and players can just aim themselves since zombies can't shoot back.

25 Zombie bowl

Kill zombies to send out a containment field that slows zombies and increases damage dealt

Zombie bowl

Zombshell is a random chance to spawn a containment field of killing zombies. Zombshell can be used to slow down other zombies, and those of them that enter the containment field are also more vulnerable to damage. That's an average benefit, and the long charging just isn't worth it.


24 Blood wolf bite

Summon a wolf to deal damage to zombies

Blood wolf bite

For those looking for companionship and a sweet but vicious pet, there is Blood Wolf Bite. This perk allows players to whistle for a dire wolf named Luna to appear and attack zombies for 45 seconds before disappearing for 5 minutes. It's not that great and the damage doesn't change the game in the late rounds.

23 Blaze phase

Crouch to build an attack that sends players rushing forward and knocking down zombies

Blaze phase


Blaze Phase is a lot of fun as players can crouch and build up a charge, then stand back up and unleash that energy in a quick sprint, setting enemies in their way on fire. It's fun and fast, but not particularly useful in high rounds, as crouching around is a recipe for disaster.

22 Stone cold fortress

Standstill grants a circle of increased damage over time

Stone cold fortress

Stone Cold Stronghold is designed for stubborn players who don't feel like training zombies, but instead want to assert themselves like in the classic runway days of The Giant. Stone Cold Stronghold provides a growing circle of increased damage over time for zombies, allowing additional damage to those who stand strong and still as a wall.


21 Time jump

Increase equipment cooldown, reduce trap and fast travel cooldown, Mystery Box and Pack-a-Punch appear faster

Time jump

Timeslip is for the impatient players out there who can't stand a cooldown. Whether it's increasing the speed of weapons obtained from the Mystery Box or Pack-a-Punch, or increasing the time of fast travel stations and traps, Timeslip will help reduce everything but it is a little gimmick.

20 Electrical burst

When reloading, emits an electrical discharge that is stronger depending on how empty the magazine is

electrical burst

Similar to Electric Cherry, Electric Burst creates an electrical shockwave when players reload their weapons. However, shockwave damage increases depending on how much ammo the player has before reloading. That's a nice advantage, but relying on an empty magazine just to do damage is pretty risky.


19 Vulture Help

See objects through walls, get ammo and points from zombies

Vulture Help

An exclusive benefit for Call of Duty: Black Ops 2Vulture Aid's Buried card had some unique characteristics that made it a pretty good perk. First, players could see items and weapons through walls, but more importantly, killed zombies could leave behind points and ammo to pick up, as well as a green smell that could fade in to blind zombies to the fact that players are right there condition.

18 Elementary pop

Low chance of a random ammo mod per bullet

elementary pop


  • Cost: 2,500 – 7,000 points

In Call of Duty: Black Ops 3 ZombiesPlayers could repackage their weapon to receive an elemental mod for their bullets that would randomly apply an effect to zombies. This could create an allied zombie that attacks other zombies, electrocuting them or causing fireworks. This returns in perk form with Elemental Pop, but is not the most important until very late rounds due to its unpredictability when firing a weapon.

17 Bandolier Bandit

Increased ammunition reserves

Bandolier Bandit

With Bandolier Bandit, players have access to more ammunition in their reserves. While this is a good perk for those who don't want to spin the Mystery Box again or purchase ammo for a wall-bought weapon, players will still run out of ammo at some point, as maximum ammo is not guaranteed, according to Bandolier Bandit a bit risky to run.


16 Ethereal Razor

Melee strikes against multiple enemies, melee attack deals more damage and restores health

essential razor

Ethereal Razor is intended for true melee fans, those players who just can't help but get close to their zombie targets and give them a good stab. It's something that would make Ultimis Richtofen proud, and the advantage of being able to slash multiple zombies at once and even heal from a melee attack makes it risky, worthwhile and fun.

15 Tombstone soda

Bleed out and respawn in the next round with your equipment available as a power-up

Tombstone soda


Tombstone Soda is also an exclusive perk for a specific card in Call of Duty: Black Ops 2and this card is TranZit from Green Run. Tombstone Soda allows players to bleed out after entering the knocked down state. As they do so, they drop a power-up containing their equipment, which only they can pick up at the start of the next round. The power-up won't be around forever, so players should hurry up.

14 Who is who?

Enter a resurrection state and control a doppelganger to revive yourself or start over

Who is who?

Who's Who is an exclusive benefit for Call of Duty: Black Ops 2is the “The Rise” card, and it greatly benefits players as it allows them to die and revive. When players are killed, they respawn as doppelgangers with all their points but no benefits or weapons other than the starting pistol. Players can revive themselves to keep their gear or bleed out to start over.


13 Electric Cherry

Create an electric shockwave while reloading to deal damage to zombies

electric cherry

When reloading, players create an electrical shockwave that can damage and stun zombies. It's great when trapped as players can reload to ensure the zombies are stunned and when players reload they can finish them off and escape. Still, it's more situational.

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12 Speed ​​Cola

Halves weapon reload time and creates barriers 60% faster

Speed ​​Cola


Speed ​​Cola is a classic that allows players to build barriers faster and also halves the weapon reload time. This is a great perk, but it's a bit dated as players can simply wait a few extra seconds to reload their weapon while training zombies instead of wasting a perk slot, even if the jingle is catchy.

11 Mule kick

Carry three weapons instead of two

Mule kick

Sometimes it's better to have three weapons instead of two, and that's where Mule Kick comes into play. Admittedly, Mule Kick is primarily intended for greedy players who want to carry more weapons, and if they die, that third weapon is lost. Still, Mule Kick is great for those looking for both miracle weapons and another weapon for survival.


10 Winter cry

Creates frost blasts on hit to slow and freeze zombies

Winter cries

Similar to Widow's Wine, Winter's Wail kicks in when players are hit by zombies. Winter's Wail has two charges and slows zombies after they attack players, resulting in a freeze blast that even freezes them in place for a quick escape.

9 Widow's wine

Causes a spider web grenade to explode when hit to slow zombies and increase melee damage

Widow's wine

Widow's Wine is an additional layer of defense that is particularly useful for players who do not use grenades, as Widow's Wine replaces these grenades with spider webs. When hit or thrown, the spider web explodes to freeze zombies, allowing players to restore health without fear of an attacking swarm of undead.


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