All boss locations in Vampire Survivors: Ode to Castlevania

Perhaps some of the most iconic characters in the world Vampire Survivors: Ode to Castlevania DLC are the bosses you face on your way to Dracula's throne room. From the likes of the giant bat welcoming you into the castle walls to the colorful duo Slogra and Gaibon ready to stop you with their tag-team attacks, they're all featured in the expansion in some way.




To get through the castle you have to defeat them. Not all at once though, as that pesky Red Death is always on standby to stop a run after 30 minutes. No, instead you use them to open gates and travel between different regions, making it a little easier to unlock secret characters and their various weapon sets. To help you keep track of who you've beaten at least once, here's one List of all boss encounters in Vampire Survivors: Ode to Castlevania DLC.

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How to Fight Vampire Survivors: Ode to the Bosses of Castlevania

Vampire Survivors Ode to the Bosses of Castlevania - Poe Ratcho and Judge Belmont team up to fight zombies while a giant bat hunts them down.


So far a total of 15 runes are included Vampire Survivors: Ode to Castlevania which contain the bosses you will encounter on your journey through Dracula's castle. To summon her you just have to walk over the rune until you see an exclamation mark. The enemy should then appear above you and will always drop at least one chest upon defeat. However, sometimes they drop a second item that can be useful for progression.

Many of these are optional, but defeating them may unlock a new weapon for you to evolve, and therefore more characters to use in your next playthrough. To defeat some of these bosses, you will have to dodge their attacks that flash on the screen. They are relatively easy to avoid as long as you keep moving. You also don't have to be in the same area as the boss will follow you, and you can have more than one rune active at the same time. Just be careful not to lose track of where they are, otherwise you could collide with them and take damage. or worse, they lose valuable treasures after they are lost.


Vampire Survivors Ode to Castlevania Boss List

Vampire Survivors Ode to the Bosses of Castlevania: Abbadon relaxes in the bell tower.

It should be noted that these bosses are separate from the enemies such as Bugbears, Medusas or Malphas, which appear after a certain time has passed. True, these enemies are also iconic Castlevania They are bosses in their own right Vampire survivors Equivalent to the checkpoint enemies you will encounter over time. Below you will find a list of all of them Vampire Survivors: Ode to Castlevania Bosses, as well as details on the guaranteed items they drop in addition to regular chests:


  • Stone rose -Go southwest to the forest near the start and enter from above or below.
  • Behemoth -From the start, head northwest until you reach the top left corner of the area (gives Rock Riot weapon).
  • Giant bat -From the start, go east and cross the bridge. Walk down the hallway until you find the rune (Unlocks the stallion gate).
  • Huge Medusa head -From the giant bat, continue east and then north up the stairs. At the top you should see the rune.
  • Slogra and Gaibon -After defeating the Giant Medusa Head, head west to the end of the corridor. Two bosses are activated at the same time, each of which gives its own rune.
  • The creature -After defeating the giant Medusa head, head north into the Marble Gallery. Go west past the Parm Aegis and into the theater room (gives Fulgur the weapon).
  • Doppelganger -After defeating the giant Medusa head, head north into the Marble Gallery. Go north and west until you reach the 2D section.
  • Puppeteer -From the Scorpion Gate, head northeast into the next area. On the way you should find the next rune (unlocks the scorpion gate).
  • paranoia – After the puppeteer, go into the next area and venture south between the books. Finally you reach the runes (unlocks the Capra gate).
  • Blackmore -From the Paranoia Rune, go west and go through the wall near the books with some blood stains on them. Venture through the maze until you find Blackmore's Rune.
  • Gergoth -From Capra Gate, head northwest until you reach the rune halfway back to the previous area.
  • Brachyura -From Capra Gate, go southwest until you reach the rune (gives the ice tooth weapon).
  • Zephyr – HHead to the next area to the east after the Capra Gate. About halfway up the bell tower is Zephyr's Rune (gives Gale Force weapon).
  • Abbadon -After reaching the Zephyr Rune, continue north to find an enclosed room. Inside is Abbadon's rune (unlocks the royal gate).
  • ??? – Choose Richter as your character and head to Abbadon's Rune. From there, go north and then through the door to the west. The Gaibons should disappear if you did this correctly.


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