Most horror games prefer to say little to defend themselves what a tense atmosphere should promote, since the players are either forced to rely on stealth or run for their lives. However, since this genre has shown again and again, it can no less terrifying to combat the horrors that follow the players.

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For this reason, so many horror games with great combat systems can still scare the players out of their minds. It is difficult to focus and enjoy how satisfactory the gameplay is when the players panic when they crush every button in sight, but some games manage to achieve a balance between struggle and horror.
8
Convicted: criminal origins
The close combat is crispy and satisfactory
A coarse -grained horror game in which the players check a detective that was framed for a crime that he did not commit. Sentenced sees that the players take over several unpredictable insane who, despite people, look terrible. Fortunately, they have a solid means to defend themselves.
The close combat is crispy, satisfactory and a great time to master. Players can use a melee weapon to improve their damage in combat, although most people agree that the gameplay can be a bit shaky if the players get a mighty firearm in their hands.
7
Left 4 dead 2
Cooperation with friends in this Koop-FPS is an explosion
Left 4 dead 2 had to have an excellent combat system because the predecessor was successful. Tightening the mechanics was everything that should enjoy a pulse padding fps for the fans.
Co-op gameplay was a great time when the players had teamed up to compete hordes of zombies and revive the other survivors when they were depressed. The special zombies could make things difficult for players, especially if they were also controlled by other people who were wise enough to plan back experiences for the survivors.
6
Dead room
Cut down the limbs to take necromorphic hammers in the brutal nature of the struggle
From the moment the players take their first step into USG Ishimura, they know that they are a special time. It doesn't take long for Isaac Clarke to be separated from his crew and run away from terrible necromorphic before finally found a plasma cutter to defend himself.

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The fight is one of the best parts of Dead roomAnd the remake has this gameplay column in the eyes of many. The cutting of necromorphic members to kill them Dead roomThe visceral struggle so iconic.
5
Fear first encounter attack check
The enemy AI was ahead of its time and made shootings more exciting than ever
The enemy AI has always been difficult to program, so props should be given FEAR to be so competent in this regard. The Point Man and his squad will be exposed to numerous intelligent enemies, the sound combat tactics use to try to lose players.
This makes shootouts frenetically than ever, since the players try to cover all bases without putting themselves in danger. The fact that many people feel that the first FEAR The game has not yet been trumped into quality shows, as this title was ahead of this title.
4
Resident Evil 4
The remake improves the elements of the original and makes the struggle more dynamic than ever
Resident Evil 4The remake had a lot of high expectations, and all apart from the hardcore fans of the original, are mainly happy about what this title has achieved. The struggle is more dynamic than before and forces the players to be more mobile and at the same time dismiss the threats.
The paragification of attacks nearby, stunned enemies and never gets old in a stylish style. Resident Evil 4 The charm of the original title may be missing, but it makes up for a dramatically improved combat system in every respect, which makes experience more tasty for players.
3
return
Tense third-party company third-shoot gameplay, in which the players learn enemy patterns to be successful in every run
return Is one of the hardest and most committed Roguelike games that fans can get into their hands. The game of Housemarque appears with the friendly approval of an outstanding combat system that is heavy and and fair and forces the players to perfectly cite their dodges and select suitable attack windows.

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Selene has to find the best buffs to increase their strength in every run so that they can clarify the bosses in every biom and reveal the secret behind the layer story of the game. As hard as return The sweet sensation of victory in the beating of a boss may be unsurpassed.
2
The last of us part 2
The fight is crispy, visceral and satisfactory
The last of us part 2 Is a split game when it comes to history. However, nobody can speak badly of a combat system that noticeably improves from the first title and leads to the fact that every encounter is tense, regardless of whether players stand against people or the infected.
The variety of infected enemies is increased so slightly, and human brute ensure an entertaining challenge in encounters. Ellie and Abby must be at the top of their game if they do not want to succumb to the many hard enemies who stand in their way.
1
Bloodborne
Fast aggressive struggle keeps the players busy
Bloodborne Is one of the best video games ever made, and Miyazaki dives deep into Gothic and Lovecraftian horror to create an amazing world. The game is extremely challenging and is probably the most difficult from the software game that has ever been made. This speaks volumes in relation to its difficulty.
However, BloodborneThe combat system is so aggressive and satisfying that fans cannot help but master the gameplay. Astonishing enemies for visceral attacks, quickstepp at cheap intervals and learning enemy patterns are a must for players who do not want to be flattened out by the many challenging bosses of the game.

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